Little update, I've been playing with nDo2, not just by clicking on one button to create a Diffuse to Normal although I'm creating the normal map in nDo2 with masking and layers, and overlaps, I'm doing this to create my dumpster, within my allyway scene, this is a more challenging way for me as I've never really incorporated this workflow into my model creation. Usually I do Low poly to High poly and bake the details although creating the normal information within nDo2 gives a lot more control on the type of edge or curve I'm wanting. Below is a screenshot of the dumpster so far, with the details being created in nDo2.
Monday, 3 June 2013
Saturday, 1 June 2013
Better Late than Never
Tomorrow or possibly through the week I'm going to be doing a run down on how to utilise UV space correctly when texturing low resolution assets and how approach an unwrap when knowing textures are limited.

Wednesday, 15 May 2013
Low Poly Vent Shaft
Tuesday, 14 May 2013
256x256 Boiler Exhaust Low Poly Bake

Todays Grand Scheme
I'll post later in the day when I've done both of these and show the beauty shots and fun times I've had making these.
Monday, 13 May 2013
Air Conditioning Unit - High to Low Poly

Bad UV's and Smoothing Groups

1) this is the binbag basic low poly with normal UV seams that I thought would work, as you can see across the top theres a bleed all across the 3rd edge up from the bottom, this is because when baking the high poly version of the bin-bag as the seams are in an obvious place its noticeable.
2) This is my "lazy arse way" to try and fix bad UV seaming with putting the smoothing group on opposites so the light around middle of the binbag is taking light from one direction and the top above the 3rd edge is the opposite way, as you can see this helps slightly, although you can still see normal map bleeding.
3) This is the final result of trail and error really, as you can see I chamfered the 3rd edge up so that it had an extra edge on each side, so the angle of the baking process wasn't as harsh as you can see this has got rid of all seams and it now looks like a binbag!
Broken Fixed