Wednesday, 15 May 2013

Low Poly Vent Shaft

Created another model which is the ventilation shaft, this is the lowest poly model I've done yet being 66 tris as this model itself has graffi on it I've increased the texture size to 512x512 as this is a fairly large asset, although through creating the other assets and texturing them, I'm able to tweak all the material sets as I've rendered 1024x1024 texture maps for all these to tweak the textures to get the best possible feel for the environmental, I'm going to be creating my corner environment within UDK and once I've got all the assets done in 3ds max and looking well in regard to there colour levels i'll export it in and begin building the scene and materials to create the still.

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